Played by: Reinc

What holds this game off are the platform limitations: the game is almost always lagging, and with different amounts of lag, making it impossible to develop a sense of timing; turning is painfully slow with D-pad; first steps of strafing are too slow to avoid most attacks because you can’t switch between walking and running but have to always walk a little before speeding up instead, and you can’t make sharp turns without stopping in your tracks; weapons and items have to be switched one by one in the inventory. There are romhacks that reduce these drawbacks though. Also, for better or worse, there is no reload time, which leads to RAPID-FIRE EVERYTHING, even though the only real fully automatic gun here is the laser-aimed gun, which I ironically forgot about until halfway through the game (hence the change in firing pattern).

All floors secured, all characters used. After completing the game, I show off the bonus “Boxing!!!”, “Basement!” and “Highrise!” passwords, the latter also features Basse’s security inhibiting ability and the extra animation when attacking the sniper with a rocket launcher, and then I show bad endings.

You can legally download a Zero Tolerance ROM from Technopop’s website at:


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  1. O shit! I remember this game, it was very advanced at the time for SEGA, but to be honest I couldn’t play this game for long period of time, its cool but sooo fucking boring)))

  2. This game was awesome. Even though you only see the game through a letterbox, you were completely absorbed into that tiny viewing area. Great levels, awesome gore, great choice of characters all with their own special abilities which you had to find out.

  3. I played this game religiously when I was a kid. Very underrated game and I'm really surprised they never capitalized on this more over the years. My favorite game on Sega


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